How does Card Level and XP work?

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Sorare Support
  • Updated

When entered into Sorare competitions, Sorare cards accumulate experience points (XP) that help level-up the card. Different card scarcities start at different levels, and Sorare cards can level-up a maximum of 20 levels. The card's scoring bonus increases by 0.5% with each level gained.

  • Limited: starts at level 0 with a maximum level of 20 (a level bonus from 0% to 10%)
  • Rare: starts at level 0 with a maximum level of 20 (a level bonus from 0% to 10%)
  • Super Rare: starts at level 40 with a maximum level of 60 (a level bonus from 20% to 30%)
  • Unique: starts at level 80 with a maximum level of 100 (a level bonus from 40% to 50%)

The progression is faster at the beginning and over time will slow down. XP and level progression is designed so that if you regularly use a card it should increase by 10 levels within the first season. It will then take two more seasons of regular us to gain an additional 10 levels.

Card transfers and XP impact: When a card is traded or sold on the secondary market, the XP accumulated on the card will halve by 50% and that will impact the card level too.

See the screenshots below for examples, and scroll to the bottom for our XP formula.

xp_required.jpeg

transferred_level.jpeg

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In the above example:

  • Hans Vanaken Rare has a bonus of 8% because the card is level 16/20
  • Saul Super Rare has a bonus of 26% because the card is level 52/60
  • Nabil Fekir Unique has a bonus 46% because the card is level 92/100

XP formula: (base_xp + team_minutes_played_xp + player_score_xp)

  • base_xp = 75
  • team_minutes_played_xp = (75 * average_minutes_played_by_the_team) / 90
  • player_score_xp = team_score * 0.125

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